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Frodaddy
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Quote Frodaddy Replybullet Topic: H- Town Showdown
    Posted: July 29 2010 at 2:43pm
Ok guys,

All the info you should need about the competition.

Should get our first beginner off the dock between 8 and 9.
So if you are riding beginner please show up early.
Things you might want to bring.

Tent
Chairs
Water
Sunscreen
Sense of Humor

1. Please be respectful of our property and event.
2. No glass containers.
3. Coolers are welcome.
4. Excessive drinking or obnoxious behavior will not be tolerated.
5. No drinking and riding in the competition.
6. If you have to smoke, please dispose of it properly.
7. Whatever you bring, make sure you take it with you. There is a dumpster at the front of the property.
8. For any questions on site, ask anyone wearing a white M2 Sports shirt.
9. Please park in the designated field to the right as you pull in the gate.
8. Friday night camping is available. No access to power or water.
9. Have Fun!!!!!

Classes are as follows

Outlaw $40 entry fee.   $1000 purse!!! Pulled by Nautique 230 provided by Dockside Marine.

Expert $35 entry fee. $400 Purse!!! Pulled by Epic

Advanced $30 entry fee. $225 Purse!! Pulled by Centurion provided by Texas Sport Boats.

Intermediate Men and Womens   $25 entry fee. Awesome Prizes for 1st, 2nd, and 3rd!! Pulled by Supra provided by Rinkers Boat World.

Beginner Boys and Men $20 entry fee. Sweet prizes for 1st, 2nd, and 3rd!! Pulled by Malibu Boats provided by Darryl Moores Marine.

Beginner Women $20 entry fee. Great prizes for1st, 2nd, and 3rd provided by Water Junkies Marine Service!!

Wakeskate-- $20 entry fee. Prizes for 1st, 2nd, and 3rd.





Beginner division will be maximum 6 tricks per pass. Tricks up to and including front side w2w 180s can be done in this division. No grabs on 180s. Repeats are allowed but not in the same pass. A wildcard can be thrown as 7th trick in 2nd pass. Will only be judged for style. No inverts or spins.
Maximum of 600 style points. Each judge can award up to 200 style points based on How clean the run is. How the run flows. How big the rider does tricks.

Intermediate will be maximum 6 tricks per pass. No repeats. 1 basic invert and 1 spin will be allowed. Maximum 1200 style points. Each judge can award up to 400 style points based on How clean the run is. How the run flows. How big the rider does tricks.

Advanced will be maximum 6 tricks per pass. No more than 4 inverts. Spins 360 only. Maximum 1600 style points. Each judge can award up to 600 style points based on How clean the run is. How the run flows. How big the rider does tricks.

Expert will be maximum 7 Inverts and spins up to 540. Inverts to blind are allowed.

Outlaw everything goes.

Judging for Beginner, Intermediate and Advanced will be based on points + 2judges.

Expert, Outlaw will be based on a 3 judge format. 1 judge will have how clean the run is. 2nd judge will watch amplitude or how big the rider goes. 3rd judge will judge the flow of the run. Expert, Outlaw and Open will have a guest judge that will have the final say.

All tricks with grabs will be worth additional 50 points. One exception will be Nuclear 100.
Rule # 1 Have fun
Stand on board     20
Ride w/ one hand on handle     40
Wave to someone     50
Crouch down & touch water     60
Cross one wake     60
Cross both wakes     60
Buttslide - hold for 1 second min.     80
Surf the wake - min.3 linked turns linked together up/down wake     85
H/S Air - 1 wake, board must leave water     100
Bunnyhop - board must leave water     100
Cross both wakes fakie - backwards     125
T/S Air - 1 wake, board must leave water     150
Surface 180 - board spins 180 on water     150
Off the wake 180 - from inside wakes to outside     175
Lip Slide - board slides sideways on wake crest     200
Bunnyhop 180     200
Air 180 - 1 wake     225
Half-Cab - 1 wake, back to front, board in air     275
H/S Air - 2 wake, heelside air     225
       
       
Lip Slide - board slides sideways on wake crest     200
Bunnyhop 180     200
Air 180 - 1 wake     225
Half-Cab - 1 wake, back to front, board in air     275
H/S Air - 2 wake, heel side air     300
T/S Air - 2 wake, toe side air     350
Blindside Bunnyhop 180 - 180 turn away from boat w/ hand pass     400
Surface 360 - board spins 360 on water     400
Powerslide - board/fin break out, board slides 90 degrees min. 2 sec     400
H/S Air w/ grab - any grab on board     400
H/S or T/S Indy grab - rear hand, toe side grab between feet     400
Tail grab - rear hand grab, tail of board     400
Melon grab - front hand, rear heelside grab     400
Nose grab - front hand grab nose of board     425
Backscratcher - raise board 90 degrees to water behind rider     425
Bunnyhop 360 wrap     425
Method grab - backscratcher w/ front hand heel side grab     425
Slob/Mute - front hand toeside grab     450
T/S Air w/ grab - toe side grab any variation not listed     425
Air 180 2 wake - heel side or toe side     450
Fashion Air - backscratcher w/ hand behind head     450
Twister - board rotates 90 degrees and back     450
Stiffy - both legs straight w/ board toward boat     475
Stalefish - rear hand heelside grab, around back leg     475
Palmer - melon grab w/ twister     500
Twister w/ grab     500
Roast Beef - rear hand heel side grab, between feet     500
Crail - rear hand toe side grab, bone out back leg     500
Half Cab - 2 wake, back to front, T/S or H/S     500
Grab 180 - T/S or H/S     500
Air 360 1 wake -T/S or H/S     525
Chicken Salad - roast beef, twisted armgrab, bone out front leg     525
Stiffy Indy grab - stiffy w/ rear hand toe side grab between feet     525
Bunnyhop 360 handle pass     525
Half Cab w/ grab     550
Blindside 180 - 2 wake, 180 turn away from boat     650
Tumbleturn - 360 degree board/body spin, back on water board out     650
       
       
360 Wrap - 2 wake, wrap approach     850
360 Handle Pass - 2 wake     1050
H/S Back Roll - barrel type roll, heel side approach     1050
H/S Roll to revert - H/S back roll to 180, landing fakie     1100
T/S Back Roll - toe side approach to back flip      1100
T/S Front Roll - toe side approach, head over heels front flip     1150
T/S Back Roll to revert - T/S back roll, fakie landing     1150
Switch H/S Roll - back roll, fakie approach, fakie landing     1150
H/S Rollephant - H/S roll to revert, turned back leg at last moment     1150
Tantrum - heel side approach, back flip     1150
H/S Half Cab Roll - H/S back roll to 180, fakie approach, front landing     1200
Tantrum to revert - tantrum to 180, fakie landing     1200
Scarecrow - T/S front roll to180, fakie landing     1200
T/S Half Cab Roll - toe side fakie approach, back flip to 180, front landing     1200
Switch T/S Back Roll - T/S back roll to revert, fakie approach, fakie landing     1200
Elephant - scarecrow to delayed 180, front landing     1250
540 Wrap - board spins 1 1/2 times, 2 wake T/S or H/S     1250
H/S Air Roll - no wake, H/S back roll     1250
Switch Tantrum - tantrum, fakie approach, fakie landing     1250
H/S Air Roll to revert - no wake H/S roll to 180, fakie landing     1250
Switch T/S Back Roll to revert - T/S back roll, fakie approach, front landing     1250
Switch T/S Front Roll -T/S front roll, fakie approach, fakie landing     1250
Front Flip - T/S or H/S, board must go end over end     1250
H/S Raley - body outstretched, superman like, board behind them     1250
T/S Raley - toe side approach, rider throws board out behind them     1300
Front Flip to revert - front flip, landing fakie     1300
Bel Air - air tantrum - tantrum without using wake     1300
Switch H/S Air Roll - H/S air roll, fakie approach, fakie landing     1300
Switch Scarecrow - scarecrow, fakie approach, front landing     1300
Hoochie Glide - H/S raley, method grab     1300
H/S Krypt - H/S raley, fakie landing     1300
Oriental - hoochie glide, but grab the toe side edge     1325
540 Handle Pass - 540 with hand pass     1350
Switch H/S Raley - H/S raley fakie approach, fakie landing     1350
Hoochie Glide to revert - hoochie glide w/180, fakie landing     1350
Switch Front Flip - front flip, fakie approach, fakie landing     1350
H/S Air Half Cab Roll - H/S roll, fakie approach, front landing     1350
Tantrum to blind - tantrum to 180, turn away from boat w/ handle pass     1350
T/S Krypt - T/S raley to 180, fakie landing     1350
911 - s-bend approach, 180 board rotation, brought back to normal front landing     1350
O.H.H. - other hand hoochie, hoochie glide, back hand grab     1350
Bat Wing - T/S hoochie glide     1350
Tootsie Roll - T/S front roll to blindside 180, handle pass     1350
Special K - T/S front roll to blind 180, both hands behind back approach     1350
911 Krypt - 911, fakie landing     1400
Air Front Flip - front flip without using wake     1400
Half Cab Front Flip - front flip, fakie approach, front landing     1400
Switch T/S Raley - T/S raley, fakie approach, fakie landing     1400
Switch H/S Krypt - H/S krypt, fakie approach, front landing     1400
Whirlybird - tantrum to 360, handle over head     1400
Blind Judge - H/S raley, 180 away from boat, fakie landing w/handle pass     1450
Switch T/S Krypt - T/S krypt, fakie approach, front landing     1450
T/S Whirleybird - T/S back roll w/ 360, handle over head     1450
Front Flip to blind 180 - front flip to 180, spin away from boat, handle pass     1450
Fruit Loop - T/S front flip to blind 180, handle pass     1450
Hoochie Glide to blind - hoochie glide, 180 away from boat, fakie landing     1500
S-Bend - H/S raley, 360 body rotation while extended     1500
Switch S-Bend - s-bend, fakie approach, fakie landing     1500
Vulcan - s-bend, extra 180 rotation before landing fakie     1500
Slurpy - T/S roll to revert + 180 handle pass, both hand behind back approach     1500
Hasselhoff - switchstance front flip to blind 180     1550
Switch Vulcan - vulcan, fakie approach, front landing     1600
Tweetybird - no wake (air) version of whirlybird     1600
Dumb Dumb - T/S roll to blind 360, handle pass     1750
313 - H/S raley to 360 on decent, handle pass     1750
Orbital - inverted 360 line over, handle pass     1800
       
       
Blender - H/S back roll, wrap 360     1450
Spare Rib - H/S back roll, 360 handle over head     1450
H/S Mobius - H/S back roll, 360 handle pass     1600
Switch Mobius - H/S mobius, fakie approach, fakie landing     1700
H/S Air Mobius - H/S mobius without using wake     1750
H/S Switch Air Mobius - air mobius, fakie approach, fakie landing     1850
KGB Handle Pass - H/S back roll to blind 360, handle pass     1700
KGB Wrap - kgb, wrap approach, no handle pass     1600
Dumb-Dumb - T/S roll to blind 360, handle pass     1750
Moby Big ole Gat - tantrum to blind 360, handle pass     1600
Pete Rose - T/S back roll, 360 handle pass     1850
X-Mobe - switchstance pete rose     1950
Scarecrow Mobius - scarecrow, additional 180, handle pass     1650
Skeezer - switchstance scarecrow mobius     1750
Front Flip Mobius - front flip, 360 handle pass     1750
Fat Chance - switchstance front flip mobius     1850
       
       
H/S or T/S 360 Wrap     850
H/S or T/S 360 Handle Pass     1050
T/S or H/S Blind 360 Wrap     1050
Shifty 360 - twister to 360 handle pass     1150
T/S or H/S 360 Blind 360 Handle Pass     1250
H/S or T/S 540 Wrap     1250
H/S or T/S 540 Handle Pass     1350
H/S or T/S 720 Wrap or Handle Pass     1700
H/S or T/S 900 Wrap or Handle Pass     2200


Edited by Frodaddy - July 29 2010 at 4:09pm
Jeff Kaiser     M2Sports.com
Lake Conroe-936-447-4486
Houston-713-433-4475
Spring- 281-651-1199
East- Lake Location- Watersports Lessons
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hebert51
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Quote hebert51 Replybullet Posted: July 29 2010 at 3:42pm
Man thats a lot of boats....lol      In expert, could you get a 720 as a wild card as opposed to an invert to blind ?
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Frodaddy
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Quote Frodaddy Replybullet Posted: July 29 2010 at 4:12pm
Rules updated. There is no wild card in the expert division. There will be no double ups in any division due to the format of our lake. However, if there is enough time, we will have a double up competition at the end of the day. $10 entry fee, winner take all!!!
Jeff Kaiser     M2Sports.com
Lake Conroe-936-447-4486
Houston-713-433-4475
Spring- 281-651-1199
East- Lake Location- Watersports Lessons
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Quote Havoc Replybullet Posted: July 29 2010 at 11:42pm
quick question, is the wildcard just for beginner? or is there one for Intermediate
POSEIDON, LOOK AT MEEEE!!!!!
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Quote RICHSUR Replybullet Posted: July 30 2010 at 5:52am
No 720's in expert, thats way harder than a trick to blind.


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WKBDMOM
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Quote WKBDMOM Replybullet Posted: July 30 2010 at 10:19am
Rich, don't see seatbelt and HS nuclear grab on list, do you know what point value those would be?

Edited by WKBDMOM - July 30 2010 at 10:20am
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Quote RICHSUR Replybullet Posted: July 30 2010 at 10:31am
I have no idea.


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Quote Ksurguy Replybullet Posted: July 30 2010 at 5:49pm
Thanks Jeff!!!!!
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882001
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Quote 882001 Replybullet Posted: July 31 2010 at 11:00am
whats the physical address? what time is outlaw?
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Quote roomservice Replybullet Posted: July 31 2010 at 9:11pm
Great job everybody and thanks m2. Another great gcwa event!!!!!
I remember thinking, "is that frisbee getting bigger?", and then it hit me.
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Quote g.grissom Replybullet Posted: July 31 2010 at 10:17pm

Yep, BIG THANKS to the GCWA Board for organizing and running the Tourney, and all the Sponsors that provided boats, drivers and raffle prizes, and M2 for hosting and providing the crew and location!

 
Great job!
 
 
 
Hey Ma, if you could see me now... arms spread wide flipping over the open bow
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Quote n.jones Replybullet Posted: August 01 2010 at 10:33am
Thanks to everyone that showed up!

Thanks to my fellow board members that worked so hard to make this event happen!

Thanks Cheapskate for being around all day to lend a helping hand with whatever was needed! You da man Bro!

Thanks to M2, Jeff, and all their employees!

Thanks to all of the sponsors and boat drivers! It was nice to see such a diverse selection of boats throughout the day!

Thanks to Fred for pulling my truck out of the boat ramp and sticking around to get my boat and trailer out at the end of the day!

Thanks to all of the volunteer judges, and anyone who lended a helping hand with this tournament!

Thanks to all of the riders!

If I left anyone out... Thanks to you also!
- NORTH JONES - hahahaha
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Quote Cobia5 Replybullet Posted: August 01 2010 at 11:37pm
Thanks to all for assisting, participating or just showing up.
Everyone made it a great event.
 
Special thanks to the M2 team (Jeff, Daniel & crew), GCWA (board & members) and all the sponsors for providing the annual H-Town Showdown.
Kyle
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Quote RICHSUR Replybullet Posted: August 02 2010 at 7:47am
I want to also thank everyone for making this the best Htown Showdown ever, and believe me everyone I talked to agreed that it was the best.

I want to give two big big thanks to Fred for manning the dock on a bum knee for most of the day and to the dirty bayou crew for getting all of the riders back to safety.

A special thanks to Kristy, Bethy, and Chynna for all of their hard work manning the registration/raffle/questions/tshirts/etc. booth.

M2 you guys were great, you made my job easy.

Thanks to City Eats for the awesome hotdogs.

Thanks to Dockside Marine, Rinkers, Texas Sportboats, North Houston Powersports, Darryl Moores, and WaterJunkies for sponsoring all of the divisions.

Thanks to Deegs for some of the best riding that showdown has ever seen.

Thanks to everyone who came out and made this event the best ever.


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Quote RICHSUR Replybullet Posted: August 02 2010 at 7:48am
I will post the results soon.


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Quote olmoomba Replybullet Posted: August 02 2010 at 10:28am
How bout some pics.....Danny?
I'm never lost - I always know where I am NOT!
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Quote Ksurguy Replybullet Posted: August 02 2010 at 11:16am
Zach and Bevin~ Thank you so much for helping us with adding up all the points/scores. That is by far one of the most boring/aggrevating/time comsuming task at an event but it is one of the most Important. THANKS a million times over!
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