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  <pubDate>Thu, 29 Jul 2010 23:17:46 +0000</pubDate>
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   <title>General Discussion : H- Town Showdown</title>
   <link>http://www.gcwa.com/forum/forum_posts.asp?TID=8548&amp;PID=93752#93752</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="http://www.gcwa.com/forum/member_profile.asp?PF=293">Frodaddy</a><br /><strong>Subject:</strong> H- Town Showdown<br /><strong>Posted:</strong> July 29 2010 at 4:12pm<br /><br />Rules updated.  There is no wild card in the expert division.  There will be no double ups in any division due to the format of our lake.  However, if there is enough time, we will have a double up competition at the end of the day.  $10 entry fee, winner take all!!!]]>
   </description>
   <pubDate>Thu, 29 Jul 2010 16:12:00 +0000</pubDate>
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   <title>Find a third / Be a third  : Friday afternoon Set?</title>
   <link>http://www.gcwa.com/forum/forum_posts.asp?TID=8550&amp;PID=93751#93751</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="http://www.gcwa.com/forum/member_profile.asp?PF=1492">Zach Jones</a><br /><strong>Subject:</strong> Friday afternoon Set?<br /><strong>Posted:</strong> July 29 2010 at 4:04pm<br /><br />I haven't ridden in 3 weeks, desperately need a practice set b4 showdown. Anyone planning on riding tomorrow afternoon?]]>
   </description>
   <pubDate>Thu, 29 Jul 2010 16:04:00 +0000</pubDate>
   <guid isPermaLink="true">http://www.gcwa.com/forum/forum_posts.asp?TID=8550&amp;PID=93751#93751</guid>
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   <title>General Discussion : H- Town Showdown</title>
   <link>http://www.gcwa.com/forum/forum_posts.asp?TID=8548&amp;PID=93750#93750</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="http://www.gcwa.com/forum/member_profile.asp?PF=1045">hebert51</a><br /><strong>Subject:</strong> H- Town Showdown<br /><strong>Posted:</strong> July 29 2010 at 3:42pm<br /><br />Man thats a lot of boats....lol&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; In expert, could you get a 720 as a wild card as opposed to an invert to blind ?]]>
   </description>
   <pubDate>Thu, 29 Jul 2010 15:42:00 +0000</pubDate>
   <guid isPermaLink="true">http://www.gcwa.com/forum/forum_posts.asp?TID=8548&amp;PID=93750#93750</guid>
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   <title>Classified Ads : 80ft White Helium Suspension mainline</title>
   <link>http://www.gcwa.com/forum/forum_posts.asp?TID=8549&amp;PID=93749#93749</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="http://www.gcwa.com/forum/member_profile.asp?PF=1550">conrad</a><br /><strong>Subject:</strong> 80ft White Helium Suspension mainline<br /><strong>Posted:</strong> July 29 2010 at 2:52pm<br /><br />I've got an extra wire that im looking to get rid of. New and never used check it out at: <DIV>&nbsp;</DIV><DIV><a href="http://www.stearnsflotati&#111;n.com/Suspensi&#111;n-Mainline-Black-P1797C37.aspx" target="_blank">http://www.stearnsflotation.com/Suspension-Mainline-Black-P1797C37.aspx</A></DIV><DIV>&nbsp;</DIV><DIV>Asking $100 I live in Midtown if intresed call 281.974.6360</DIV><span style="font-size:10px"><br /><br />Edited by conrad - Today at 2:53pm</span>]]>
   </description>
   <pubDate>Thu, 29 Jul 2010 14:52:00 +0000</pubDate>
   <guid isPermaLink="true">http://www.gcwa.com/forum/forum_posts.asp?TID=8549&amp;PID=93749#93749</guid>
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  <item>
   <title>General Discussion : H- Town Showdown</title>
   <link>http://www.gcwa.com/forum/forum_posts.asp?TID=8548&amp;PID=93748#93748</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="http://www.gcwa.com/forum/member_profile.asp?PF=293">Frodaddy</a><br /><strong>Subject:</strong> H- Town Showdown<br /><strong>Posted:</strong> July 29 2010 at 2:43pm<br /><br />Ok guys,<br /><br />All the info you should need about the competition.<br /><br />Should get our first beginner off the dock between 8 and 9.<br />So if you are riding beginner please show up early.<br />Things you might want to bring.<br /><br />Tent<br />Chairs<br />Water<br />Sunscreen<br />Sense of Humor<br /><br />1.  Please be respectful of our property and event.<br />2.  No glass containers.<br />3.  Coolers are welcome.<br />4.  Excessive drinking or obnoxious behavior will not be tolerated.<br />5.  No drinking and riding in the competition.<br />6.  If you have to smoke, please dispose of it properly.<br />7.  Whatever you bring, make sure you take it with you.  There is a dumpster at the front of the property.<br />8. For any questions on site, ask anyone wearing a white M2 Sports shirt.<br />9. Please park in the designated field to the right as you pull in the gate.<br />8. Friday night camping is available. No access to power or water.<br />9. Have Fun!!!!!<br /><br />Classes are as follows<br /><br />Outlaw $40 entry fee.&nbsp;&nbsp;&nbsp;$1000 purse!!!  Pulled by Nautique 230 provided by Dockside Marine.<br /><br />Expert  $35 entry fee.  $400 Purse!!!  Pulled by Epic<br /><br />Advanced  $30 entry fee.  $225 Purse!!  Pulled by Centurion provided by Texas Sport Boats.<br /><br />Intermediate Men and Womens&nbsp;&nbsp;&nbsp;$25 entry fee.  Awesome Prizes for 1st, 2nd, and 3rd!! Pulled by Supra provided by Rinkers Boat World.<br /><br />Beginner Boys and Men  $20 entry fee.  Sweet prizes for 1st, 2nd, and 3rd!!  Pulled by Malibu Boats provided by Darryl Moores Marine.<br /><br />Beginner Women $20 entry fee.  Great prizes for1st, 2nd, and 3rd provided by Water Junkies Marine Service!!<br /><br />Wakeskate-- $20 entry fee.  Prizes for 1st, 2nd, and 3rd.<br /><br /><br /><br /><br /><br />Beginner division will be maximum 6 tricks per pass. Tricks up to and including front side w2w 180s can be done in this division. No grabs on 180s. Repeats are allowed but not in the same pass. A wildcard can be thrown as 7th trick in 2nd pass. Will only be judged for style. No inverts or spins.<br />Maximum of 600 style points. Each judge can award up to 200 style points based on How clean the run is. How the run flows. How big the rider does tricks.<br /> <br />Intermediate will be maximum 6 tricks per pass. No repeats. 1 basic invert and 1 spin will be allowed. Maximum 1200 style points. Each judge can award up to 400 style points based on How clean the run is. How the run flows. How big the rider does tricks.<br /> <br />Advanced will be maximum 6 tricks per pass. No more than 4 inverts. Spins 360 only.  Maximum 1600 style points. Each judge can award up to 600 style points based on How clean the run is. How the run flows. How big the rider does tricks.<br /> <br />Expert will be maximum 7 Inverts and spins up to 540. Inverts to blind are allowed.<br /> <br />Outlaw everything goes.<br /> <br />Judging for Beginner, Intermediate and Advanced will be based on points + 2judges.<br /> <br />Expert, Outlaw  will be based on a 3 judge format. 1 judge will have how clean the run is. 2nd judge will watch amplitude or how big the rider goes. 3rd judge will judge the flow of the run. Expert, Outlaw and Open will have a guest judge that will have the final say.  <br /> <br />All tricks with grabs will be worth additional 50 points. One exception will be Nuclear 100.<br /> Rule # 1 Have fun<br />Stand on board&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;20<br />Ride w/ one hand on handle&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;40<br />Wave to someone&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;50<br />Crouch down & touch water&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;60<br />Cross one wake&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;60<br />Cross both wakes&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;60<br />Buttslide - hold for 1 second min.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;80<br />Surf the wake - min.3 linked turns linked together up/down wake&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;85<br />H/S Air - 1 wake, board must leave water&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;100<br />Bunnyhop - board must leave water&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;100<br />Cross both wakes fakie - backwards&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;125<br />T/S Air - 1 wake, board must leave water&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;150<br />Surface 180 - board spins 180 on water&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;150<br />Off the wake 180 - from inside wakes to outside&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;175<br />Lip Slide - board slides sideways on wake crest&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;200<br />Bunnyhop 180&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;200<br />Air 180 - 1 wake&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;225<br />Half-Cab - 1 wake, back to front, board in air&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;275<br />H/S Air - 2 wake, heelside air&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;225<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />Lip Slide - board slides sideways on wake crest&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;200<br />Bunnyhop 180&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;200<br />Air 180 - 1 wake&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;225<br />Half-Cab - 1 wake, back to front, board in air&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;275<br />H/S Air - 2 wake, heel side air&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;300<br />T/S Air - 2 wake, toe side air&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;350<br />Blindside Bunnyhop 180 - 180 turn away from boat w/ hand pass&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;400<br />Surface 360 - board spins 360 on water&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;400<br />Powerslide - board/fin break out, board slides 90 degrees min. 2 sec&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;400<br />H/S Air w/ grab - any grab on board&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;400<br />H/S or T/S Indy grab - rear hand, toe side grab between feet&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;400<br />Tail grab - rear hand grab, tail of board&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;400<br />Melon grab - front hand, rear heelside grab&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;400<br />Nose grab - front hand grab nose of board&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;425<br />Backscratcher - raise board 90 degrees to water behind rider&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;425<br />Bunnyhop 360 wrap&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;425<br />Method grab - backscratcher w/ front hand heel side grab&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;425<br />Slob/Mute - front hand toeside grab&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;450<br />T/S Air w/ grab - toe side grab any variation not listed&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;425<br />Air 180 2 wake - heel side or toe side&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;450<br />Fashion Air - backscratcher w/ hand behind head&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;450<br />Twister - board rotates 90 degrees and back&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;450<br />Stiffy - both legs straight w/ board toward boat&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;475<br />Stalefish - rear hand heelside grab, around back leg&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;475<br />Palmer - melon grab w/ twister&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;500<br />Twister w/ grab&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;500<br />Roast Beef - rear hand heel side grab, between feet&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;500<br />Crail - rear hand toe side grab, bone out back leg&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;500<br />Half Cab - 2 wake, back to front, T/S or H/S&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;500<br />Grab 180 - T/S or H/S&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;500<br />Air 360 1 wake -T/S or H/S&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;525<br />Chicken Salad - roast beef, twisted armgrab, bone out front leg&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;525<br />Stiffy Indy grab - stiffy w/ rear hand toe side grab between feet&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;525<br />Bunnyhop 360 handle pass&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;525<br />Half Cab w/ grab&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;550<br />Blindside 180 - 2 wake, 180 turn away from boat&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;650<br />Tumbleturn - 360 degree board/body spin, back on water board out&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;650<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />360 Wrap - 2 wake, wrap approach&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;850<br />360 Handle Pass - 2 wake&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1050<br />H/S Back Roll - barrel type roll, heel side approach&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1050<br />H/S Roll to revert - H/S back roll to 180, landing fakie&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1100<br />T/S Back Roll - toe side approach to back flip&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1100<br />T/S Front Roll - toe side approach, head over heels front flip&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1150<br />T/S Back Roll to revert - T/S back roll, fakie landing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1150<br />Switch H/S Roll - back roll, fakie approach, fakie landing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1150<br />H/S Rollephant - H/S roll to revert, turned back leg at last moment&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1150<br />Tantrum - heel side approach, back flip&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1150<br />H/S Half Cab Roll - H/S back roll to 180, fakie approach, front landing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1200<br />Tantrum to revert - tantrum to 180, fakie landing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1200<br />Scarecrow - T/S front roll to180, fakie landing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1200<br />T/S Half Cab Roll - toe side fakie approach, back flip to 180, front landing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1200<br />Switch T/S Back Roll - T/S back roll to revert, fakie approach, fakie landing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1200<br />Elephant - scarecrow to delayed 180, front landing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1250<br />540 Wrap - board spins 1 1/2 times, 2 wake T/S or H/S&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1250<br />H/S Air Roll - no wake, H/S back roll&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1250<br />Switch Tantrum - tantrum, fakie approach, fakie landing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1250<br />H/S Air Roll to revert - no wake H/S roll to 180, fakie landing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1250<br />Switch T/S Back Roll to revert - T/S back roll, fakie approach, front landing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1250<br />Switch T/S Front Roll -T/S front roll, fakie approach, fakie landing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1250<br />Front Flip - T/S or H/S, board must go end over end&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1250<br />H/S Raley - body outstretched, superman like, board behind them&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1250<br />T/S Raley - toe side approach, rider throws board out behind them&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1300<br />Front Flip to revert - front flip, landing fakie&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1300<br />Bel Air - air tantrum - tantrum without using wake&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1300<br />Switch H/S Air Roll - H/S air roll, fakie approach, fakie landing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1300<br />Switch Scarecrow - scarecrow, fakie approach, front landing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1300<br />Hoochie Glide - H/S raley, method grab&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1300<br />H/S Krypt - H/S raley, fakie landing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1300<br />Oriental - hoochie glide, but grab the toe side edge&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1325<br />540 Handle Pass - 540 with hand pass&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1350<br />Switch H/S Raley - H/S raley fakie approach, fakie landing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1350<br />Hoochie Glide to revert - hoochie glide w/180, fakie landing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1350<br />Switch Front Flip - front flip, fakie approach, fakie landing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1350<br />H/S Air Half Cab Roll - H/S roll, fakie approach, front landing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1350<br />Tantrum to blind - tantrum to 180, turn away from boat w/ handle pass&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1350<br />T/S Krypt - T/S raley to 180, fakie landing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1350<br />911 - s-bend approach, 180 board rotation, brought back to normal front landing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1350<br />O.H.H. - other hand hoochie, hoochie glide, back hand grab&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1350<br />Bat Wing - T/S hoochie glide&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1350<br />Tootsie Roll - T/S front roll to blindside 180, handle pass&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1350<br />Special K - T/S front roll to blind 180, both hands behind back approach&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1350<br />911 Krypt - 911, fakie landing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1400<br />Air Front Flip - front flip without using wake&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1400<br />Half Cab Front Flip - front flip, fakie approach, front landing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1400<br />Switch T/S Raley - T/S raley, fakie approach, fakie landing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1400<br />Switch H/S Krypt - H/S krypt, fakie approach, front landing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1400<br />Whirlybird - tantrum to 360, handle over head&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1400<br />Blind Judge - H/S raley, 180 away from boat, fakie landing w/handle pass&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1450<br />Switch T/S Krypt - T/S krypt, fakie approach, front landing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1450<br />T/S Whirleybird - T/S back roll w/ 360, handle over head&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1450<br />Front Flip to blind 180 - front flip to 180, spin away from boat, handle pass&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1450<br />Fruit Loop - T/S front flip to blind 180, handle pass&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1450<br />Hoochie Glide to blind - hoochie glide, 180 away from boat, fakie landing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1500<br />S-Bend - H/S raley, 360 body rotation while extended&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1500<br />Switch S-Bend - s-bend, fakie approach, fakie landing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1500<br />Vulcan - s-bend, extra 180 rotation before landing fakie&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1500<br />Slurpy - T/S roll to revert + 180 handle pass, both hand behind back approach&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1500<br />Hasselhoff - switchstance front flip to blind 180&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1550<br />Switch Vulcan - vulcan, fakie approach, front landing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1600<br />Tweetybird - no wake (air) version of whirlybird&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1600<br />Dumb Dumb - T/S roll to blind 360, handle pass&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1750<br />313 - H/S raley to 360 on decent, handle pass&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1750<br />Orbital - inverted 360 line over, handle pass&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1800<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />Blender - H/S back roll, wrap 360&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1450<br />Spare Rib - H/S back roll, 360 handle over head&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1450<br />H/S Mobius - H/S back roll, 360 handle pass&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1600<br />Switch Mobius - H/S mobius, fakie approach, fakie landing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1700<br />H/S Air Mobius - H/S mobius without using wake&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1750<br />H/S Switch Air Mobius - air mobius, fakie approach, fakie landing&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1850<br />KGB Handle Pass - H/S back roll to blind 360, handle pass&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1700<br />KGB Wrap - kgb, wrap approach, no handle pass&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1600<br />Dumb-Dumb - T/S roll to blind 360, handle pass&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1750<br />Moby Big ole Gat - tantrum to blind 360, handle pass&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1600<br />Pete Rose - T/S back roll, 360 handle pass&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1850<br />X-Mobe - switchstance pete rose&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1950<br />Scarecrow Mobius - scarecrow, additional 180, handle pass&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1650<br />Skeezer - switchstance scarecrow mobius&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1750<br />Front Flip Mobius - front flip, 360 handle pass&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1750<br />Fat Chance - switchstance front flip mobius&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1850<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />H/S or T/S 360 Wrap&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;850<br />H/S or T/S 360 Handle Pass&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1050<br />T/S or H/S Blind 360 Wrap&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1050<br />Shifty 360 - twister to 360 handle pass&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1150<br />T/S or H/S 360 Blind 360 Handle Pass&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1250<br />H/S or T/S 540 Wrap&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1250<br />H/S or T/S 540 Handle Pass&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1350<br />H/S or T/S 720 Wrap or Handle Pass&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1700<br />H/S or T/S 900 Wrap or Handle Pass&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2200<br /><span style="font-size:10px"><br /><br />Edited by Frodaddy - Today at 4:09pm</span>]]>
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   <pubDate>Thu, 29 Jul 2010 14:43:00 +0000</pubDate>
   <guid isPermaLink="true">http://www.gcwa.com/forum/forum_posts.asp?TID=8548&amp;PID=93748#93748</guid>
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   <title>General Discussion : Practice Your Ollie&#039;s</title>
   <link>http://www.gcwa.com/forum/forum_posts.asp?TID=8546&amp;PID=93744#93744</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="http://www.gcwa.com/forum/member_profile.asp?PF=1567">22vdrive</a><br /><strong>Subject:</strong> Practice Your Ollie&#039;s<br /><strong>Posted:</strong> July 29 2010 at 1:55pm<br /><br />Wow!]]>
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   <pubDate>Thu, 29 Jul 2010 13:55:00 +0000</pubDate>
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   <title>Boats and Accessories : StarGazer</title>
   <link>http://www.gcwa.com/forum/forum_posts.asp?TID=8515&amp;PID=93743#93743</link>
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    <![CDATA[<strong>Author:</strong> <a href="http://www.gcwa.com/forum/member_profile.asp?PF=1567">22vdrive</a><br /><strong>Subject:</strong> StarGazer<br /><strong>Posted:</strong> July 29 2010 at 1:49pm<br /><br />Thanks for the advice. It&nbsp; leaks at the cable where the ATF fluids go through. I'm going to try and trim them a bit because they are pretty corroded at the ends where it leaks by the hydraulic motor.<br><br>&nbsp;Here is a pick of my new prop!<img src="uploads/20100729_144911_photo.JPG" width="1280" border="" height="960"><br>]]>
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   <pubDate>Thu, 29 Jul 2010 13:49:00 +0000</pubDate>
   <guid isPermaLink="true">http://www.gcwa.com/forum/forum_posts.asp?TID=8515&amp;PID=93743#93743</guid>
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   <title>Boats and Accessories : StarGazer</title>
   <link>http://www.gcwa.com/forum/forum_posts.asp?TID=8515&amp;PID=93741#93741</link>
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    <![CDATA[<strong>Author:</strong> <a href="http://www.gcwa.com/forum/member_profile.asp?PF=761">olmoomba</a><br /><strong>Subject:</strong> StarGazer<br /><strong>Posted:</strong> July 29 2010 at 1:29pm<br /><br />cable connections?&nbsp; its not hydraulic?&nbsp; if you can't tighten the existing fittings, go to home depot and get more.&nbsp; Trim the hydraulic line by 1/4" and start "new".&nbsp; make sure you are using compression fittings and do NOT use tape with compression fittings.]]>
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   <pubDate>Thu, 29 Jul 2010 13:29:00 +0000</pubDate>
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   <title>Non-Wakeboarding Discussion : Hurley/Nike 6.0/Converse Cypress Store Staff</title>
   <link>http://www.gcwa.com/forum/forum_posts.asp?TID=8544&amp;PID=93738#93738</link>
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    <![CDATA[<strong>Author:</strong> <a href="http://www.gcwa.com/forum/member_profile.asp?PF=23">RICHSUR</a><br /><strong>Subject:</strong> Hurley/Nike 6.0/Converse Cypress Store Staff<br /><strong>Posted:</strong> July 29 2010 at 12:03pm<br /><br />You should move back and be the manager.]]>
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   <pubDate>Thu, 29 Jul 2010 12:03:00 +0000</pubDate>
   <guid isPermaLink="true">http://www.gcwa.com/forum/forum_posts.asp?TID=8544&amp;PID=93738#93738</guid>
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   <title>General Discussion : Practice Your Ollie&#039;s</title>
   <link>http://www.gcwa.com/forum/forum_posts.asp?TID=8546&amp;PID=93737#93737</link>
   <description>
    <![CDATA[<strong>Author:</strong> <a href="http://www.gcwa.com/forum/member_profile.asp?PF=23">RICHSUR</a><br /><strong>Subject:</strong> Practice Your Ollie&#039;s<br /><strong>Posted:</strong> July 29 2010 at 12:01pm<br /><br />That guy is an idiot.]]>
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   <pubDate>Thu, 29 Jul 2010 12:01:00 +0000</pubDate>
   <guid isPermaLink="true">http://www.gcwa.com/forum/forum_posts.asp?TID=8546&amp;PID=93737#93737</guid>
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